By Troy Siahaan
Here is a group of names you’ve probably heard of: Massimo Tamburini, Miguel Galluzzi, Gerald Kiska, Hans Muth, Adrian Morton, Pierre Terblanche. Hell, even if you don’t know these names, you’ve definitely seen their work. These are the men responsible for some of the greatest contemporary motorcycle designs in all of history. But have you ever thought about how a design goes from a napkin sketch and turns into a real-life motorcycle? There must be a process by which a 2D rendering transforms into a 3D object.
Nick Graveley is the man (well, one of them, anyway) tasked with doing exactly that. It’s designers who get all the glory (or wrath, if you’re Terblanche), but deep in the trenches, Graveley is shaping clay and bringing to life these designs born from someone else’s mind.
All motorcycles, like the BMW S1000XR, start life as a sketch of some sort. Nick Graveley’s job is to bring 2D sketches into the real world. Photo: BMW Motorrad
It’s a shame clay modelers like Nick aren’t as widely known, because there’s a decent chance you’ve seen his work or even own a motorcycle he’s modeled in clay. OEMs like Hero Motor Corp., BMW, MV Agusta, KTM, Husqvarna, Royal Enfield, Triumph, and Zero are just a few of his current and former clients, and some of the bikes he’s had a hand in shaping include the BMW S1000XR, C Evolution scooter, various K1600s, MV Agusta Turismo Veloce, Zero SR/F and SR/S, KTM 450 SX-F, 1290 Super Duke GT, and even KTM’s RC16 MotoGP bike – just to name a small few.
Recently, through the miracle of technology, Motorcycle.com had the chance to sit down (virtually) with UK-born Graveley from his home in Munich to talk about clay modeling, bringing motorcycle designs to life, and where things go from here. In …read more